AI Insights · Timothy · January 2024
Top 5 Basketball Games in Netherlands Q4 2023
Discover the performance trends of the top 5 basketball game apps in the Netherlands for Q4 2023, including downloads, revenue, and active user statistics.
The fourth quarter of 2023 saw notable trends in the performance of the top 5 basketball game apps in the Netherlands. Data from Sensor Tower reveals insights into downloads, revenue, and weekly active users for these popular games.
Basket Battle by SUPERSONIC STUDIOS LTD showed impressive growth in downloads, starting at 1.1K in late September and peaking at 5K in the last week of December. Revenue fluctuated, with a peak of $18K in early December. Weekly active users also increased steadily, peaking at 37.8K in the final week of the quarter.
Basketball Stars™: Multiplayer from Miniclip.com experienced a varied performance. Downloads spiked to 1.3K in early October but later stabilized around 300-600 downloads per week. Revenue reached its highest at $299K in early November. Weekly active users saw a high of 3.3K in early October, followed by a gradual decline, ending at 1.9K in the last week of December.
NBA 2K Mobile Basketball Game by 2K had a steady increase in downloads, peaking at 957 in mid-October and ending the quarter with 703 downloads in the last week. Revenue was relatively stable, peaking at $803K in late November. Weekly active users saw a significant rise from 1.3K in late September to 2.2K by mid-October, maintaining around 1.8K by the end of December.
Basketball Arena - Sports Game from MASOMO LIMITED had a modest performance in terms of downloads, peaking at 744 in mid-October and closing the quarter with 530 downloads. Revenue saw a notable increase to $121K in late November. Weekly active users fluctuated, peaking at 3K in mid-October and ending the quarter at nearly 2.5K.
NBA LIVE Mobile Basketball by Electronic Arts had relatively stable downloads, peaking at 969 in the last week of December. Revenue saw an initial high of $508K in early October but gradually decreased, stabilizing around $50-100K towards the end of the quarter. Weekly active users remained robust throughout the quarter, peaking at 28K in late November.
For more detailed insights and data on the performance of these applications, visit Sensor Tower.